我就废话不多说了,大家还是直接看代码吧~
package main import ( "bytes" "context" "database/sql" "errors" "fmt" "github.com/go-sql-driver/mysql" "golang.org/x/crypto/ssh" "io" "io/ioutil" "net" "os" ) type ViaSSHDialer struct { client *ssh.Client _ *context.Context } func (self *ViaSSHDialer) Dial(context context.Context,addr string) (net.Conn, error) { return self.client.Dial("tcp", addr) } type remoteScriptType byte type remoteShellType byte const ( cmdLine remoteScriptType = iota rawScript scriptFile interactiveShell remoteShellType = iota nonInteractiveShell ) type Client struct { client *ssh.Client } func main() { client, err := DialWithPasswd("ip:port", "user", "password") if err != nil { panic(err) } out, err := client.Cmd("ls -l").Output() if err != nil { panic(err) } fmt.Println(string(out)) // Now we register the ViaSSHDialer with the ssh connection as a parameter mysql.RegisterDialContext("mysql+tcp", (&ViaSSHDialer{client.client,nil}).Dial) //mysql.RegisterDial("mysql+tcp", (&ViaSSHDialer{client.client}).Dial) if db, err := sql.Open("mysql", fmt.Sprintf("%s:%s@mysql+tcp(%s)/%s","Aiqitest", "uf6amk146d2aoemi7", "139.196.174.234:3306", "Aiqitest")); err == nil { fmt.Printf("Successfully connected to the db\n") if rows, err := db.Query("SELECT id, name FROM table ORDER BY id"); err == nil { for rows.Next() { var id int64 var name string rows.Scan(&id, &name) fmt.Printf("ID: %d Name: %s\n", id, name) } rows.Close() } else { fmt.Printf("Failure: %s", err.Error()) } db.Close() } } // DialWithPasswd starts a client connection to the given SSH server with passwd authmethod. func DialWithPasswd(addr, user, passwd string) (*Client, error) { config := &ssh.ClientConfig{ User: user, Auth: []ssh.AuthMethod{ ssh.Password(passwd), }, HostKeyCallback: ssh.HostKeyCallback(func(hostname string, remote net.Addr, key ssh.PublicKey) error { return nil }), } return Dial("tcp", addr, config) } // DialWithKey starts a client connection to the given SSH server with key authmethod. func DialWithKey(addr, user, keyfile string) (*Client, error) { key, err := ioutil.ReadFile(keyfile) if err != nil { return nil, err } signer, err := ssh.ParsePrivateKey(key) if err != nil { return nil, err } config := &ssh.ClientConfig{ User: user, Auth: []ssh.AuthMethod{ ssh.PublicKeys(signer), }, HostKeyCallback: ssh.HostKeyCallback(func(hostname string, remote net.Addr, key ssh.PublicKey) error { return nil }), } return Dial("tcp", addr, config) } // DialWithKeyWithPassphrase same as DialWithKey but with a passphrase to decrypt the private key func DialWithKeyWithPassphrase(addr, user, keyfile string, passphrase string) (*Client, error) { key, err := ioutil.ReadFile(keyfile) if err != nil { return nil, err } signer, err := ssh.ParsePrivateKeyWithPassphrase(key, []byte(passphrase)) if err != nil { return nil, err } config := &ssh.ClientConfig{ User: user, Auth: []ssh.AuthMethod{ ssh.PublicKeys(signer), }, HostKeyCallback: ssh.HostKeyCallback(func(hostname string, remote net.Addr, key ssh.PublicKey) error { return nil }), } return Dial("tcp", addr, config) } // Dial starts a client connection to the given SSH server. // This is wrap the ssh.Dial func Dial(network, addr string, config *ssh.ClientConfig) (*Client, error) { client, err := ssh.Dial(network, addr, config) if err != nil { return nil, err } return &Client{ client: client, }, nil } func (c *Client) Close() error { return c.client.Close() } // Cmd create a command on client func (c *Client) Cmd(cmd string) *remoteScript { return &remoteScript{ _type: cmdLine, client: c.client, script: bytes.NewBufferString(cmd + "\n"), } } // Script func (c *Client) Script(script string) *remoteScript { return &remoteScript{ _type: rawScript, client: c.client, script: bytes.NewBufferString(script + "\n"), } } // ScriptFile func (c *Client) ScriptFile(fname string) *remoteScript { return &remoteScript{ _type: scriptFile, client: c.client, scriptFile: fname, } } type remoteScript struct { client *ssh.Client _type remoteScriptType script *bytes.Buffer scriptFile string err error stdout io.Writer stderr io.Writer } // Run func (rs *remoteScript) Run() error { if rs.err != nil { fmt.Println(rs.err) return rs.err } if rs._type == cmdLine { return rs.runCmds() } else if rs._type == rawScript { return rs.runScript() } else if rs._type == scriptFile { return rs.runScriptFile() } else { return errors.New("Not supported remoteScript type") } } func (rs *remoteScript) Output() ([]byte, error) { if rs.stdout != nil { return nil, errors.New("Stdout already set") } var out bytes.Buffer rs.stdout = &out err := rs.Run() return out.Bytes(), err } func (rs *remoteScript) SmartOutput() ([]byte, error) { if rs.stdout != nil { return nil, errors.New("Stdout already set") } if rs.stderr != nil { return nil, errors.New("Stderr already set") } var ( stdout bytes.Buffer stderr bytes.Buffer ) rs.stdout = &stdout rs.stderr = &stderr err := rs.Run() if err != nil { return stderr.Bytes(), err } return stdout.Bytes(), err } func (rs *remoteScript) Cmd(cmd string) *remoteScript { _, err := rs.script.WriteString(cmd + "\n") if err != nil { rs.err = err } return rs } func (rs *remoteScript) SetStdio(stdout, stderr io.Writer) *remoteScript { rs.stdout = stdout rs.stderr = stderr return rs } func (rs *remoteScript) runCmd(cmd string) error { session, err := rs.client.NewSession() if err != nil { return err } defer session.Close() session.Stdout = rs.stdout session.Stderr = rs.stderr if err := session.Run(cmd); err != nil { return err } return nil } func (rs *remoteScript) runCmds() error { for { statment, err := rs.script.ReadString('\n') if err == io.EOF { break } if err != nil { return err } if err := rs.runCmd(statment); err != nil { return err } } return nil } func (rs *remoteScript) runScript() error { session, err := rs.client.NewSession() if err != nil { return err } session.Stdin = rs.script session.Stdout = rs.stdout session.Stderr = rs.stderr if err := session.Shell(); err != nil { return err } if err := session.Wait(); err != nil { return err } return nil } func (rs *remoteScript) runScriptFile() error { var buffer bytes.Buffer file, err := os.Open(rs.scriptFile) if err != nil { return err } _, err = io.Copy(&buffer, file) if err != nil { return err } rs.script = &buffer return rs.runScript() } type remoteShell struct { client *ssh.Client requestPty bool terminalConfig *TerminalConfig stdin io.Reader stdout io.Writer stderr io.Writer } type TerminalConfig struct { Term string Hight int Weight int Modes ssh.TerminalModes } // Terminal create a interactive shell on client. func (c *Client) Terminal(config *TerminalConfig) *remoteShell { return &remoteShell{ client: c.client, terminalConfig: config, requestPty: true, } } // Shell create a noninteractive shell on client. func (c *Client) Shell() *remoteShell { return &remoteShell{ client: c.client, requestPty: false, } } func (rs *remoteShell) SetStdio(stdin io.Reader, stdout, stderr io.Writer) *remoteShell { rs.stdin = stdin rs.stdout = stdout rs.stderr = stderr return rs } // Start start a remote shell on client func (rs *remoteShell) Start() error { session, err := rs.client.NewSession() if err != nil { return err } defer session.Close() if rs.stdin == nil { session.Stdin = os.Stdin } else { session.Stdin = rs.stdin } if rs.stdout == nil { session.Stdout = os.Stdout } else { session.Stdout = rs.stdout } if rs.stderr == nil { session.Stderr = os.Stderr } else { session.Stderr = rs.stderr } if rs.requestPty { tc := rs.terminalConfig if tc == nil { tc = &TerminalConfig{ Term: "xterm", Hight: 40, Weight: 80, } } if err := session.RequestPty(tc.Term, tc.Hight, tc.Weight, tc.Modes); err != nil { return err } } if err := session.Shell(); err != nil { return err } if err := session.Wait(); err != nil { return err } return nil }
补充:用golang写socks5代理服务器2-ssh远程代理
上次用golang来实现本地socks5代理,然而使用代理当然是为了和谐上网,所以这次来介绍用ssh来实现远程代理,用到官方ssh包
golang.org/x/crypto/ssh
用golang连接ssh并不难
读取密钥,设置配置,连接服务器就ok了(不建议用用户名+密码方式连接ssh)
b, err := ioutil.ReadFile("/home/myml/.ssh/id_rsa") if err != nil { log.Println(err) return } pKey, err := ssh.ParsePrivateKey(b) if err != nil { log.Println(err) return } config := ssh.ClientConfig{ User: "userName", Auth: []ssh.AuthMethod{ ssh.PublicKeys(pKey), }, } client, err = ssh.Dial("tcp", "Host:22", &config) if err != nil { log.Println(err) return } log.Println("连接服务器成功") defer client.Close()
这样你就得到了一个client,它有个Dial()函数用来创建socket连接,这个是在服务器上创建的,也就可以突破网络限制了,加上上次的sock5代理,把net.Dial改为client.Dial,就能让服务器来代理访问了
server, err := client.Dial("tcp", addr) if err != nil { log.Println(err) return } conn.Write([]byte{0x05, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}) go io.Copy(server, conn) io.Copy(conn, server)
下面是能成功运行并进行远程代理的代码(在Chrome和proxychains测试),ssh服务器和配置信息要修改为自己的
// socks5ProxyProxy project main.go package main import ( "bytes" "encoding/binary" "fmt" "io" "io/ioutil" "log" "net" "golang.org/x/crypto/ssh" ) func socks5Proxy(conn net.Conn) { defer conn.Close() var b [1024]byte n, err := conn.Read(b[:]) if err != nil { log.Println(err) return } log.Printf("% x", b[:n]) conn.Write([]byte{0x05, 0x00}) n, err = conn.Read(b[:]) if err != nil { log.Println(err) return } log.Printf("% x", b[:n]) var addr string switch b[3] { case 0x01: sip := sockIP{} if err := binary.Read(bytes.NewReader(b[4:n]), binary.BigEndian, &sip); err != nil { log.Println("请求解析错误") return } addr = sip.toAddr() case 0x03: host := string(b[5 : n-2]) var port uint16 err = binary.Read(bytes.NewReader(b[n-2:n]), binary.BigEndian, &port) if err != nil { log.Println(err) return } addr = fmt.Sprintf("%s:%d", host, port) } server, err := client.Dial("tcp", addr) if err != nil { log.Println(err) return } conn.Write([]byte{0x05, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}) go io.Copy(server, conn) io.Copy(conn, server) } type sockIP struct { A, B, C, D byte PORT uint16 } func (ip sockIP) toAddr() string { return fmt.Sprintf("%d.%d.%d.%d:%d", ip.A, ip.B, ip.C, ip.D, ip.PORT) } func socks5ProxyStart() { log.SetFlags(log.Ltime | log.Lshortfile) server, err := net.Listen("tcp", ":8080") if err != nil { log.Panic(err) } defer server.Close() log.Println("开始接受连接") for { client, err := server.Accept() if err != nil { log.Println(err) return } log.Println("一个新连接") go socks5Proxy(client) } } var client *ssh.Client func main() { b, err := ioutil.ReadFile("/home/myml/.ssh/id_rsa") if err != nil { log.Println(err) return } pKey, err := ssh.ParsePrivateKey(b) if err != nil { log.Println(err) return } config := ssh.ClientConfig{ User: "user", Auth: []ssh.AuthMethod{ ssh.PublicKeys(pKey), }, } client, err = ssh.Dial("tcp", "host:22", &config) if err != nil { log.Println(err) return } log.Println("连接服务器成功") defer client.Close() client.Dial() socks5ProxyStart() return }
以上为个人经验,希望能给大家一个参考,也希望大家多多支持。如有错误或未考虑完全的地方,望不吝赐教。
《魔兽世界》大逃杀!60人新游玩模式《强袭风暴》3月21日上线
暴雪近日发布了《魔兽世界》10.2.6 更新内容,新游玩模式《强袭风暴》即将于3月21 日在亚服上线,届时玩家将前往阿拉希高地展开一场 60 人大逃杀对战。
艾泽拉斯的冒险者已经征服了艾泽拉斯的大地及遥远的彼岸。他们在对抗世界上最致命的敌人时展现出过人的手腕,并且成功阻止终结宇宙等级的威胁。当他们在为即将于《魔兽世界》资料片《地心之战》中来袭的萨拉塔斯势力做战斗准备时,他们还需要在熟悉的阿拉希高地面对一个全新的敌人──那就是彼此。在《巨龙崛起》10.2.6 更新的《强袭风暴》中,玩家将会进入一个全新的海盗主题大逃杀式限时活动,其中包含极高的风险和史诗级的奖励。
《强袭风暴》不是普通的战场,作为一个独立于主游戏之外的活动,玩家可以用大逃杀的风格来体验《魔兽世界》,不分职业、不分装备(除了你在赛局中捡到的),光是技巧和战略的强弱之分就能决定出谁才是能坚持到最后的赢家。本次活动将会开放单人和双人模式,玩家在加入海盗主题的预赛大厅区域前,可以从强袭风暴角色画面新增好友。游玩游戏将可以累计名望轨迹,《巨龙崛起》和《魔兽世界:巫妖王之怒 经典版》的玩家都可以获得奖励。
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