前言

本文给大家展示的代码实际上就是如何利用Sqlite3的参数化机制做数据插入,也可以update操作,就看你怎么玩了,这里只列出代码,然后说一些注意事项。

下面的代码,有一个问题,插入后的东西一定是:

INSERT INTO "work" VALUES('铪','铪铪铪铪铪',NULL,NULL,NULL,NULL,'铪铪铪铪铪',NULL,NULL,110.0,1.0,108.9,NULL,NULL,'铪铪铪铪铪',NULL,NULL,NULL,'铪铪铪铪铪',NULL,NULL,NULL);

看看有问题的代码:

sqlite3_stmt *stmt;
 CString sql = "insert into work values (";
 int rc = sqlite3_prepare_v2(db, sql.GetString(), -1, &stmt, NULL);

 if(rc != SQLITE_OK)
 {
 MessageBox("sqlite3_prepare_v2 Failed!");
 return;
 }

 count = 0;
 p_wnd = PrevWnd;

 while(count++ < ID_TOTALCOUNT)
 {
 CString DbStr;
 
 p_wnd = CWnd::GetNextDlgTabItem(p_wnd, FALSE); 
 if(p_wnd == NULL)
 {
  return;
 }

 p_wnd->GetWindowText(DbStr);

 do
 {
  if(!DbStr.GetLength())
  {
  rc = sqlite3_bind_null(stmt, count);
  break;
  }

  //日期相关
  if( count == ID_CHUDANRIQI || 
  count == ID_CHUFARIQI || 
  count == ID_HUANKUANRIQI || 
  count == ID_HUOLIRIQI)
  {
  CDateTimeCtrl *TimeCtl = (CDateTimeCtrl *)p_wnd;  
  CString time = DateTimeToString(*TimeCtl);

  rc = sqlite3_bind_text(stmt, count, time.GetString(), time.GetLength(), SQLITE_STATIC);
  break;
  }
  else
  {
  //金钱相关的处理real类型
  if( count == ID_BAOXIANJINE || 
   count == ID_YONGJINBILV || 
   count == ID_JINGBAOFEI || 
   count == ID_HUANKUANJINE || 
   count == ID_LIRUNBILV || 
   count == ID_LIRUNJINE)
  {
   double tMoney = 0.0;
   int rtn = sscanf_s(DbStr.GetString(), "%lf", &tMoney);

   ASSERT(rtn == 1);

   rc = sqlite3_bind_double(stmt, count, tMoney);
  }
  else
  {
   char *str = (char *)DbStr.GetString();
   int c = strlen(str);
   int c1 = DbStr.GetLength();

   rc = sqlite3_bind_text(stmt, count, DbStr.GetString(), -1/*DbStr.GetLength()*/, SQLITE_STATIC);
  }
  }
 }while(0);

 if(rc != SQLITE_OK)
 {
  CString ErrStr = sqlite3_errstr(rc);
  MessageBox(ErrStr);

  return;
 }
 }

 rc = sqlite3_step(stmt); 

 if(rc != SQLITE_DONE)
 {
 if(rc == SQLITE_ERROR)
 {
  CString DbErr;
  DbErr.Format("Sql Insert failed, %s", sqlite3_errmsg(db));

  MessageBox(DbErr);
 }
 else
 {
  MessageBox("sqlite3_step Failed!");
 } 
 }

 sqlite3_finalize(stmt);

为什么呢?

因为,sqlite3_bind_text绑定的text,需要在做:

rc = sqlite3_step(stmt); 

的时候统一提交,而上面的代码使用的临时变量,rc = sqlite3_step(stmt);的时候,早就不存在了。因此乱码也是正常的。

修改如下:

sqlite3_stmt *stmt;
 CString sql = "insert into work values (";
 int rc = sqlite3_prepare_v2(db, sql.GetString(), -1, &stmt, NULL);

 if(rc != SQLITE_OK)
 {
 MessageBox("sqlite3_prepare_v2 Failed!");
 return;
 }

 count = 0;
 p_wnd = PrevWnd;

 CString DbStr[ID_TOTALCOUNT + 1];

 while(count++ < ID_TOTALCOUNT)
 {
 DbStr[count].Empty();
 
 p_wnd = CWnd::GetNextDlgTabItem(p_wnd, FALSE); 
 if(p_wnd == NULL)
 {
  return;
 }

 p_wnd->GetWindowText(DbStr[count]);

 do
 {
  if(!DbStr[count].GetLength())
  {
  rc = sqlite3_bind_null(stmt, count);
  break;
  }

  //日期相关
  if( count == ID_CHUDANRIQI || 
  count == ID_CHUFARIQI || 
  count == ID_HUANKUANRIQI || 
  count == ID_HUOLIRIQI)
  {
  CDateTimeCtrl *TimeCtl = (CDateTimeCtrl *)p_wnd;  
  CString time = DateTimeToString(*TimeCtl);

  DbStr[count] = time;

  rc = sqlite3_bind_text(stmt, count, time.GetString(), time.GetLength(), SQLITE_STATIC);
  }
  else
  {
  //金钱相关的处理real类型
  if( count == ID_BAOXIANJINE || 
   count == ID_YONGJINBILV || 
   count == ID_JINGBAOFEI || 
   count == ID_HUANKUANJINE || 
   count == ID_LIRUNBILV || 
   count == ID_LIRUNJINE)
  {
   double tMoney = 0.0;
   int rtn = sscanf_s(DbStr[count].GetString(), "%lf", &tMoney);

   ASSERT(rtn == 1);

   rc = sqlite3_bind_double(stmt, count, tMoney);
  }
  else
  {
   rc = sqlite3_bind_text(stmt, count, DbStr[count].GetString(), DbStr[count].GetLength(), SQLITE_STATIC);
  }
  }
 }while(0);

 if(rc != SQLITE_OK)
 {
  CString ErrStr = sqlite3_errstr(rc);
  MessageBox(ErrStr);

  return;
 }
 }

 rc = sqlite3_step(stmt); 

 if(rc != SQLITE_DONE)
 {
 if(rc == SQLITE_ERROR)
 {
  CString DbErr;
  DbErr.Format("Sql Insert failed, %s", sqlite3_errmsg(db));

  MessageBox(DbErr);
 }
 else
 {
  MessageBox("sqlite3_step Failed!");
 } 
 }

 sqlite3_finalize(stmt);

附上数据库创建的sql语法:

sqlite> .dump work
PRAGMA foreign_keys=OFF;
BEGIN TRANSACTION;
CREATE TABLE work (baodanhao text unique primary key , chudanriqi text,qudao text,lianxiren text,xiaoshou text,beibaorenxingming text,chufar
iqi text,baoxianpinpai text,baoxianjihua text,baoxianjine real,yongjinbilv real,jingbaofei real,huankuanfangshi text,haikuanjine real,huanku
anriqi text,shifouquane text,lirunbilv real,lirunjine real,huoliriqi text,fapiaojisong text,shifubaoxiangongsi text,beizhu text);

总结

以上就是这篇文章的全部内容了,希望本文的内容对大家的学习或者工作能带来一定的帮助,如果有疑问大家可以留言交流,谢谢大家对的支持。

标签:
sqlite3,函数,sqlite3,使用注意事项,sqlite3,绑定参数

免责声明:本站文章均来自网站采集或用户投稿,网站不提供任何软件下载或自行开发的软件! 如有用户或公司发现本站内容信息存在侵权行为,请邮件告知! 858582#qq.com
白云城资源网 Copyright www.dyhadc.com

稳了!魔兽国服回归的3条重磅消息!官宣时间再确认!

昨天有一位朋友在大神群里分享,自己亚服账号被封号之后居然弹出了国服的封号信息对话框。

这里面让他访问的是一个国服的战网网址,com.cn和后面的zh都非常明白地表明这就是国服战网。

而他在复制这个网址并且进行登录之后,确实是网易的网址,也就是我们熟悉的停服之后国服发布的暴雪游戏产品运营到期开放退款的说明。这是一件比较奇怪的事情,因为以前都没有出现这样的情况,现在突然提示跳转到国服战网的网址,是不是说明了简体中文客户端已经开始进行更新了呢?