1.安装环境
①安装node.js 并添加入环境变量PATH
②安装淘宝NPM镜像
$ npm install -g cnpm --registry=https://registry.npm.taobao.org
③安装webpack
npm install webpack -g
④安装vue-cli脚手架
npm install -g vue-cli
⑤创建项目模板 vue init wepack vue-multipage-demo
⑥cmd进入到要放项目的文件夹
⑦安装 cnpm install
2.目录结构调整
3.配置文件修改
①添加依赖 glob (返回目录中的所有子文件)
npm install glob
②修改build文件夹中的utils.js文件
//新增代码 var glob = require('glob'); // 页面模板 var HtmlWebpackPlugin = require('html-webpack-plugin'); // 取得相应的页面路径,因为之前的配置,所以是src文件夹下的pages文件夹 var PAGE_PATH = path.resolve(__dirname, '../src/pages'); // 用于做相应的merge处理 var merge = require('webpack-merge'); //多入口配置 // 通过glob模块读取pages文件夹下的所有对应文件夹下的js后缀文件,如果该文件存在 // 那么就作为入口处理 exports.entries = function () { var entryFiles = glob.sync(PAGE_PATH + '/*/*.js') var map = {} entryFiles.forEach((filePath) => { var filename = filePath.substring(filePath.lastIndexOf('\/') + 1, filePath.lastIndexOf('.')) map[filename] = filePath }) return map } //多页面输出配置 // 与上面的多页面入口配置相同,读取pages文件夹下的对应的html后缀文件,然后放入数组中 exports.htmlPlugin = function () { let entryHtml = glob.sync(PAGE_PATH + '/*/*.html') let arr = [] entryHtml.forEach((filePath) => { let filename = filePath.substring(filePath.lastIndexOf('\/') + 1, filePath.lastIndexOf('.')) let conf = { // 模板来源 template: filePath, // 文件名称 filename: filename + '.html', // 页面模板需要加对应的js脚本,如果不加这行则每个页面都会引入所有的js脚本 chunks: ['manifest', 'vendor', filename], inject: true } if (process.env.NODE_ENV === 'production') { conf = merge(conf, { minify: { removeComments: true, collapseWhitespace: true, removeAttributeQuotes: true }, chunksSortMode: 'dependency' }) } arr.push(new HtmlWebpackPlugin(conf)) }) return arr }
③修改webpack.base.conf.js文件
function resolve (dir) { return path.join(__dirname, '..', dir) } const createLintingRule = () => ({ test: /\.(js|vue)$/, loader: 'eslint-loader', enforce: 'pre', include: [resolve('src'), resolve('test')], options: { formatter: require('eslint-friendly-formatter'), emitWarning: !config.dev.showEslintErrorsInOverlay } }) module.exports = { context: path.resolve(__dirname, '../'), //注释代码开始 // entry: { // app: './src/main.js' // }, //注释代码结束 //新增代码开始 entry: utils.entries(), //新增代码结束 output: { path: config.build.assetsRoot, filename: '[name].js', publicPath: process.env.NODE_ENV === 'production' "htmlcode">plugins: [ new webpack.DefinePlugin({ 'process.env': require('../config/dev.env') }), new webpack.HotModuleReplacementPlugin(), new webpack.NamedModulesPlugin(), // HMR shows correct file names in console on update. new webpack.NoEmitOnErrorsPlugin(), // https://github.com/ampedandwired/html-webpack-plugin //多页面输出配置 //注释代码开始 // new HtmlWebpackPlugin({ // filename: 'index.html', // template: 'index.html', // inject: true // }), //注释代码结束 // copy custom static assets new CopyWebpackPlugin([ { from: path.resolve(__dirname, '../static'), to: config.dev.assetsSubDirectory, ignore: ['.*'] } ]) //新增代码开始 ].concat(utils.htmlPlugin()) //新增代码结束 })⑤修改webpack.prod.conf.js文件
'use strict' const path = require('path') const utils = require('./utils') const webpack = require('webpack') const config = require('../config') const merge = require('webpack-merge') const baseWebpackConfig = require('./webpack.base.conf') const CopyWebpackPlugin = require('copy-webpack-plugin') const HtmlWebpackPlugin = require('html-webpack-plugin') const ExtractTextPlugin = require('extract-text-webpack-plugin') const OptimizeCSSPlugin = require('optimize-css-assets-webpack-plugin') const UglifyJsPlugin = require('uglifyjs-webpack-plugin') const env = process.env.NODE_ENV === 'testing' ? require('../config/test.env') : require('../config/prod.env') const webpackConfig = merge(baseWebpackConfig, { module: { rules: utils.styleLoaders({ sourceMap: config.build.productionSourceMap, extract: true, usePostCSS: true }) }, devtool: config.build.productionSourceMap ? config.build.devtool : false, output: { path: config.build.assetsRoot, filename: utils.assetsPath('js/[name].[chunkhash].js'), chunkFilename: utils.assetsPath('js/[id].[chunkhash].js') }, plugins: [ // http://vuejs.github.io/vue-loader/en/workflow/production.html new webpack.DefinePlugin({ 'process.env': env }), new UglifyJsPlugin({ uglifyOptions: { compress: { warnings: false } }, sourceMap: config.build.productionSourceMap, parallel: true }), // extract css into its own file new ExtractTextPlugin({ filename: utils.assetsPath('css/[name].[contenthash].css'), // Setting the following option to `false` will not extract CSS from codesplit chunks. // Their CSS will instead be inserted dynamically with style-loader when the codesplit chunk has been loaded by webpack. // It's currently set to `true` because we are seeing that sourcemaps are included in the codesplit bundle as well when it's `false`, // increasing file size: https://github.com/vuejs-templates/webpack/issues/1110 allChunks: true, }), // Compress extracted CSS. We are using this plugin so that possible // duplicated CSS from different components can be deduped. new OptimizeCSSPlugin({ cssProcessorOptions: config.build.productionSourceMap ? { safe: true, map: { inline: false } } : { safe: true } }), // generate dist index.html with correct asset hash for caching. // you can customize output by editing /index.html // see https://github.com/ampedandwired/html-webpack-plugin //注释代码开始 // new HtmlWebpackPlugin({ // filename: process.env.NODE_ENV === 'testing' // ? 'index.html' // : config.build.index, // template: 'index.html', // inject: true, // minify: { // removeComments: true, // collapseWhitespace: true, // removeAttributeQuotes: true // // more options: // // https://github.com/kangax/html-minifier#options-quick-reference // }, // necessary to consistently work with multiple chunks via CommonsChunkPlugin // chunksSortMode: 'dependency' // }), //注释代码结束 // keep module.id stable when vendor modules does not change new webpack.HashedModuleIdsPlugin(), // enable scope hoisting new webpack.optimize.ModuleConcatenationPlugin(), // split vendor js into its own file new webpack.optimize.CommonsChunkPlugin({ name: 'vendor', minChunks (module) { // any required modules inside node_modules are extracted to vendor return ( module.resource && /\.js$/.test(module.resource) && module.resource.indexOf( path.join(__dirname, '../node_modules') ) === 0 ) } }), // extract webpack runtime and module manifest to its own file in order to // prevent vendor hash from being updated whenever app bundle is updated new webpack.optimize.CommonsChunkPlugin({ name: 'manifest', minChunks: Infinity }), // This instance extracts shared chunks from code splitted chunks and bundles them // in a separate chunk, similar to the vendor chunk // see: https://webpack.js.org/plugins/commons-chunk-plugin/#extra-async-commons-chunk new webpack.optimize.CommonsChunkPlugin({ name: 'app', async: 'vendor-async', children: true, minChunks: 3 }), // copy custom static assets new CopyWebpackPlugin([ { from: path.resolve(__dirname, '../static'), to: config.build.assetsSubDirectory, ignore: ['.*'] } ]) //修改代码开始 ].concat(utils.htmlPlugin()) //修改代码结束 }) if (config.build.productionGzip) { const CompressionWebpackPlugin = require('compression-webpack-plugin') webpackConfig.plugins.push( new CompressionWebpackPlugin({ asset: '[path].gz[query]', algorithm: 'gzip', test: new RegExp( '\\.(' + config.build.productionGzipExtensions.join('|') + ')$' ), threshold: 10240, minRatio: 0.8 }) ) } if (config.build.bundleAnalyzerReport) { const BundleAnalyzerPlugin = require('webpack-bundle-analyzer').BundleAnalyzerPlugin webpackConfig.plugins.push(new BundleAnalyzerPlugin()) } module.exports = webpackConfig多页面的配置完成
cnpm run dev
以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持。
《魔兽世界》大逃杀!60人新游玩模式《强袭风暴》3月21日上线
暴雪近日发布了《魔兽世界》10.2.6 更新内容,新游玩模式《强袭风暴》即将于3月21 日在亚服上线,届时玩家将前往阿拉希高地展开一场 60 人大逃杀对战。
艾泽拉斯的冒险者已经征服了艾泽拉斯的大地及遥远的彼岸。他们在对抗世界上最致命的敌人时展现出过人的手腕,并且成功阻止终结宇宙等级的威胁。当他们在为即将于《魔兽世界》资料片《地心之战》中来袭的萨拉塔斯势力做战斗准备时,他们还需要在熟悉的阿拉希高地面对一个全新的敌人──那就是彼此。在《巨龙崛起》10.2.6 更新的《强袭风暴》中,玩家将会进入一个全新的海盗主题大逃杀式限时活动,其中包含极高的风险和史诗级的奖励。
《强袭风暴》不是普通的战场,作为一个独立于主游戏之外的活动,玩家可以用大逃杀的风格来体验《魔兽世界》,不分职业、不分装备(除了你在赛局中捡到的),光是技巧和战略的强弱之分就能决定出谁才是能坚持到最后的赢家。本次活动将会开放单人和双人模式,玩家在加入海盗主题的预赛大厅区域前,可以从强袭风暴角色画面新增好友。游玩游戏将可以累计名望轨迹,《巨龙崛起》和《魔兽世界:巫妖王之怒 经典版》的玩家都可以获得奖励。
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